gnome ver. bump
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@@ -0,0 +1,40 @@
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From e54aa588c1604b63e2f051e20c1ecb3e601beb5c Mon Sep 17 00:00:00 2001
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From: Daniel van Vugt <daniel.van.vugt@canonical.com>
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Date: Tue, 23 Sep 2025 14:12:56 +0800
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Subject: [PATCH] slider: Use the sprite of the touch event, not the pointer
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startDragging() starts with:
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const sprite = backend.get_sprite(global.stage, event);
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this._sprite = sprite;
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but then vfunc_touch_event() would only compare this._sprite to:
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sprite = backend.get_pointer_sprite(global.stage);
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which never matched. And so _endDragging() was never called and
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the grab was never dismissed, effectively freezing the shell.
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Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/8660
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Fixes: c206ec693 ("slider: Use Clutter.Sprite for pointing focus accounting")
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Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/3887>
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---
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js/ui/slider.js | 2 +-
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1 file changed, 1 insertion(+), 1 deletion(-)
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diff --git a/js/ui/slider.js b/js/ui/slider.js
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index 2cf5f145b..05861b56f 100644
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--- a/js/ui/slider.js
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+++ b/js/ui/slider.js
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@@ -132,7 +132,7 @@ export const Slider = GObject.registerClass({
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vfunc_touch_event(event) {
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const backend = global.stage.get_context().get_backend();
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- const sprite = backend.get_pointer_sprite(global.stage);
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+ const sprite = backend.get_sprite(global.stage, event);
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if (!this._dragging &&
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event.type() === Clutter.EventType.TOUCH_BEGIN) {
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--
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GitLab
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