glm:ver. bump
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@@ -12,10 +12,13 @@
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<IsA>library</IsA>
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<Summary>C++ mathematics library</Summary>
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<Description>C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification</Description>
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<Archive sha1sum="f75a221f84a8ee53aa5962c8189f4519d07d4182" type="targz">https://github.com/g-truc/glm/archive/0.9.8.3.tar.gz</Archive>
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<Archive sha1sum="03acee1ccc54c1ab1a30d3642cc568bfdbf83944" type="targz">https://github.com/g-truc/glm/archive/0.9.9.6.tar.gz</Archive>
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<BuildDependencies>
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<Dependency>cmake</Dependency>
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</BuildDependencies>
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<Patches>
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<Patch>glm-0.9.9.6-install.patch</Patch>
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</Patches>
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</Source>
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<Package>
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<Name>glm</Name>
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@@ -31,6 +34,13 @@
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</Files>
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</Package>
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<History>
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<Update release="3">
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<Date>2020-02-21</Date>
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<Version>0.9.9.6</Version>
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<Comment>Version bump.</Comment>
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<Name>Mustafa Cinasal</Name>
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<Email>muscnsl@gmail.com</Email>
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</Update>
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<Update release="2">
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<Date>2018-08-09</Date>
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<Version>0.9.8.3</Version>
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