revert
This commit is contained in:
@@ -1,137 +1,244 @@
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From 6ccedf7b6ecdc8314ed97355cfe5499fffb13a1e Mon Sep 17 00:00:00 2001
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From fceb77c9dffd6644944bfd26e77ace64aba3f96f Mon Sep 17 00:00:00 2001
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From: Ray Strode <rstrode@redhat.com>
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Date: Thu, 1 Nov 2012 17:04:33 -0400
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Subject: [PATCH 1/3] main: if deactivate when already deactivated return
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immediately
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Date: Mon, 26 Oct 2015 13:20:18 -0400
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Subject: [PATCH 1/2] two-step: don't tank in updates mode when there's no
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progress animations
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We were trying to ignore second deactivate requests, but
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were instead crashing because we're trying to use a nullified
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trigger.
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This commit makes sure things don't go crashy when a user
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does "plymouth deactivate" on an already deactivated plymouthd.
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Right now we try to use the progress animation in updates mode, even
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if there's not one. This commit makes the progress animation truely
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optional.
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---
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src/main.c | 8 +++++++-
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1 file changed, 7 insertions(+), 1 deletion(-)
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diff --git a/src/main.c b/src/main.c
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index 88e5002..60ca28f 100644
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--- a/src/main.c
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+++ b/src/main.c
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@@ -1135,7 +1135,13 @@ static void
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on_deactivate (state_t *state,
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ply_trigger_t *deactivate_trigger)
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{
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- if ((state->deactivate_trigger != NULL) || state->is_inactive)
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+ if (state->is_inactive)
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+ {
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+ ply_trigger_pull (deactivate_trigger, NULL);
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+ return;
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+ }
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+
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+ if (state->deactivate_trigger != NULL)
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{
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ply_trigger_add_handler (state->deactivate_trigger,
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(ply_trigger_handler_t)
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--
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1.7.12.1
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From b3548ebaf76d222f56d6a7b34c5940b930d47609 Mon Sep 17 00:00:00 2001
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From: Ray Strode <rstrode@redhat.com>
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Date: Thu, 1 Nov 2012 17:16:07 -0400
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Subject: [PATCH 2/3] two-step: don't update progress when idle
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We've already reach a state where we aren't drawing anymore, etc,
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so don't update progress and potentially fire off animations
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that won't be seen.
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---
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src/plugins/splash/two-step/plugin.c | 3 +++
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1 file changed, 3 insertions(+)
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src/plugins/splash/two-step/plugin.c | 22 +++++++++++++++-------
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1 file changed, 15 insertions(+), 7 deletions(-)
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diff --git a/src/plugins/splash/two-step/plugin.c b/src/plugins/splash/two-step/plugin.c
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index 2998beb..541a108 100644
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index 541a108..ceca101 100644
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--- a/src/plugins/splash/two-step/plugin.c
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+++ b/src/plugins/splash/two-step/plugin.c
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@@ -1067,6 +1067,9 @@ on_boot_progress (ply_boot_splash_plugin_t *plugin,
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if (plugin->state != PLY_BOOT_SPLASH_DISPLAY_NORMAL)
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return;
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+ if (plugin->is_idle)
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+ return;
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+
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if (percent_done >= SHOW_ANIMATION_PERCENT)
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{
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if (plugin->stop_trigger == NULL)
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--
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1.7.12.1
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From a6129abfc527ac247685d80fc5c20144be1badca Mon Sep 17 00:00:00 2001
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From: Ray Strode <rstrode@redhat.com>
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Date: Fri, 2 Nov 2012 17:26:41 -0400
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Subject: [PATCH 3/3] main: make plymouth show-splash idempotent
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plymouth show-splash causes hairy things, that should only happen once,
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like activating renderers to happen.
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This commit makes subsequent show-splash calls be no-ops.
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---
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src/main.c | 13 +++++++++++++
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1 file changed, 13 insertions(+)
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diff --git a/src/main.c b/src/main.c
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index 60ca28f..ff06163 100644
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--- a/src/main.c
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+++ b/src/main.c
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@@ -113,6 +113,7 @@ typedef struct
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uint32_t should_be_attached : 1;
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uint32_t should_retain_splash : 1;
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uint32_t is_inactive : 1;
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+ uint32_t is_shown : 1;
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uint32_t should_force_details : 1;
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char *kernel_console_tty;
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@@ -871,6 +872,12 @@ on_show_splash (state_t *state)
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{
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bool has_display;
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+ if (state->is_shown)
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+ {
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+ ply_trace ("show splash called while already shown");
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+ return;
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+ }
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+
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if (state->is_inactive)
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{
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ply_trace ("show splash called while inactive");
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@@ -884,6 +891,8 @@ on_show_splash (state_t *state)
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return;
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}
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+ state->is_shown = true;
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+
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check_for_consoles (state, state->default_tty, true);
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has_display = ply_list_get_length (state->pixel_displays) > 0 ||
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@@ -1012,6 +1021,8 @@ dump_details_and_quit_splash (state_t *state)
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if (state->boot_splash != NULL)
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ply_boot_splash_hide (state->boot_splash);
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+ state->is_shown = false;
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+
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quit_splash (state);
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@@ -180,66 +180,73 @@ view_free (view_t *view)
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}
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@@ -1116,6 +1127,8 @@ on_boot_splash_idle (state_t *state)
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ply_renderer_deactivate (state->renderer);
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if (state->boot_splash != NULL)
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ply_boot_splash_hide (state->boot_splash);
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+
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+ state->is_shown = false;
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static bool
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view_load (view_t *view)
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{
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ply_trace ("loading entry");
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if (!ply_entry_load (view->entry))
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return false;
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ply_trace ("loading animation");
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if (!ply_animation_load (view->end_animation))
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{
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ply_trace ("Default animation wouldn't load, "
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"falling back to old naming scheme");
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/* fallback to throbber- for compatibility
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*/
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ply_animation_free (view->end_animation);
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view->end_animation = ply_animation_new (view->plugin->animation_dir,
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"throbber-");
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if (!ply_animation_load (view->end_animation))
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{
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ply_trace ("old naming scheme didn't work either");
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return false;
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}
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ply_trace ("quitting splash");
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ply_throbber_free (view->throbber);
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view->throbber = NULL;
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}
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- ply_trace ("loading progress animation");
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- if (!ply_progress_animation_load (view->progress_animation))
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+ if (view->progress_animation != NULL)
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+ {
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+ ply_trace ("loading progress animation");
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+ if (!ply_progress_animation_load (view->progress_animation))
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+ {
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+ ply_trace ("optional progress animation wouldn't load");
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+ ply_progress_animation_free (view->progress_animation);
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+ view->progress_animation = NULL;
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+ }
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+ }
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+ else
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{
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- ply_trace ("optional progress animation wouldn't load");
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- ply_progress_animation_free (view->progress_animation);
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- view->progress_animation = NULL;
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+ ply_trace ("this theme has no progress animation\n");
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}
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if (view->throbber != NULL)
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{
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ply_trace ("loading throbber");
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if (!ply_throbber_load (view->throbber))
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{
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ply_trace ("optional throbber was not loaded");
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ply_throbber_free (view->throbber);
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view->throbber = NULL;
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}
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}
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else
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{
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ply_trace ("this theme has no throbber\n");
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}
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return true;
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}
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static bool
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load_views (ply_boot_splash_plugin_t *plugin)
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{
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ply_list_node_t *node;
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bool view_loaded;
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view_loaded = false;
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node = ply_list_get_first_node (plugin->views);
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while (node != NULL)
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@@ -1249,62 +1256,63 @@ show_message (ply_boot_splash_plugin_t *plugin,
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view = ply_list_node_get_data (node);
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next_node = ply_list_get_next_node (plugin->views, node);
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ply_label_set_text (view->message_label, message);
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ply_label_show (view->message_label, view->display, 10, 10);
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ply_pixel_display_draw_area (view->display, 10, 10,
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ply_label_get_width (view->message_label),
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ply_label_get_height(view->message_label));
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node = next_node;
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}
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}
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static void
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system_update (ply_boot_splash_plugin_t *plugin,
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int progress)
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{
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ply_list_node_t *node;
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if (plugin->mode != PLY_BOOT_SPLASH_MODE_UPDATES)
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return;
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node = ply_list_get_first_node (plugin->views);
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while (node != NULL)
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{
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ply_list_node_t *next_node;
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view_t *view;
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view = ply_list_node_get_data (node);
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next_node = ply_list_get_next_node (plugin->views, node);
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- ply_progress_animation_set_percent_done (view->progress_animation,
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- (double) progress / 100.f);
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+ if (view->progress_animation != NULL)
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+ ply_progress_animation_set_percent_done (view->progress_animation,
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+ (double) progress / 100.f);
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node = next_node;
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}
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}
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static void
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display_normal (ply_boot_splash_plugin_t *plugin)
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{
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pause_views (plugin);
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if (plugin->state != PLY_BOOT_SPLASH_DISPLAY_NORMAL)
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hide_prompt (plugin);
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plugin->state = PLY_BOOT_SPLASH_DISPLAY_NORMAL;
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start_progress_animation (plugin);
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redraw_views (plugin);
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unpause_views (plugin);
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}
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static void
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display_password (ply_boot_splash_plugin_t *plugin,
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const char *prompt,
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int bullets)
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{
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pause_views (plugin);
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if (plugin->state == PLY_BOOT_SPLASH_DISPLAY_NORMAL)
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stop_animation (plugin, NULL);
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plugin->state = PLY_BOOT_SPLASH_DISPLAY_PASSWORD_ENTRY;
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show_password_prompt (plugin, prompt, bullets);
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redraw_views (plugin);
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unpause_views (plugin);
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--
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1.7.12.1
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2.5.0
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From 5de88b84ee949aaa80fafbf9e794bc2b9eddb6a6 Mon Sep 17 00:00:00 2001
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From: Ray Strode <rstrode@redhat.com>
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Date: Mon, 26 Oct 2015 13:28:33 -0400
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Subject: [PATCH 2/2] script: only support one message at a time
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That's the other themes do, and callers
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expect it.
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---
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themes/script/script.script | 18 +++++-------------
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1 file changed, 5 insertions(+), 13 deletions(-)
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diff --git a/themes/script/script.script b/themes/script/script.script
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index 7ea9d5e..25a2f2b 100644
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--- a/themes/script/script.script
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+++ b/themes/script/script.script
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@@ -125,55 +125,47 @@ progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0);
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progress_bar.original_image = Image("progress_bar.png");
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progress_bar.sprite = Sprite();
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progress_bar.x = Window.GetX() + Window.GetWidth() / 2 - progress_bar.original_image.GetWidth() / 2;
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progress_bar.y = Window.GetY() + Window.GetHeight() / 2 * 1.5 - progress_box.image.GetHeight() / 2 + (progress_box.image.GetHeight() - progress_bar.original_image.GetHeight()) / 2;
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progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 1);
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fun progress_callback (duration, progress)
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{
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if (progress_bar.image.GetWidth () != Math.Int (progress_bar.original_image.GetWidth () * progress))
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{
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progress_bar.image = progress_bar.original_image.Scale(progress_bar.original_image.GetWidth(progress_bar.original_image) * progress, progress_bar.original_image.GetHeight());
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progress_bar.sprite.SetImage (progress_bar.image);
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}
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}
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Plymouth.SetBootProgressFunction(progress_callback);
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#----------------------------------------- Quit --------------------------------
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fun quit_callback ()
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{
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logo.sprite.SetOpacity (1);
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}
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Plymouth.SetQuitFunction(quit_callback);
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#----------------------------------------- Message --------------------------------
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-message_sprites = [];
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-message_sprite_count = 0;
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-message_sprite_y = 10;
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+message_sprite = Sprite();
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+message_sprite.SetPosition(10, 10, 10000);
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fun display_message_callback (text)
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{
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my_image = Image.Text(text, 1, 1, 1);
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- message_sprites[message_sprite_count] = Sprite(my_image);
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- message_sprites[message_sprite_count].SetPosition(10, message_sprite_y, 10000);
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- message_sprites[message_sprite_count].text = text;
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- message_sprite_count++;
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- message_sprite_y += my_image.GetHeight();
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+ message_sprite.SetImage(my_image);
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}
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fun hide_message_callback (text)
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{
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- for (i = 0; i < message_sprite_count; i++)
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- {
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- if (message_sprites[i].text == text)
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- message_sprites[i] = NULL;
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- }
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+ message_sprite = Sprite();
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+ message_sprite.SetPosition(10, 10, 10000);
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}
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Plymouth.SetDisplayMessageFunction (display_message_callback);
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Plymouth.SetHideMessageFunction (hide_message_callback);
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--
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2.5.0
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Reference in New Issue
Block a user