wxgtk rebuild

This commit is contained in:
Rmys
2022-07-28 00:30:21 +03:00
parent f9143f7e97
commit af4dd92630
10 changed files with 134 additions and 7 deletions
@@ -0,0 +1,28 @@
From 342c4b588f2f069a2df2157ac166237a54277b3a Mon Sep 17 00:00:00 2001
From: Ian McInerney <ian.s.mcinerney@ieee.org>
Date: Fri, 8 Apr 2022 01:27:52 +0100
Subject: [PATCH] Call the proper wxBitmap constructor for XPM data
wxBitmap back to at least 3.0.0 did not have a constructor for an XPM
image that took a size parameter, it would only take the XPM data
itself.
I don't know how this compiled until now, but it doesn't anymore when
the size is included and built against wx 3.1.6 in Fedora.
---
src/MixerBoard.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/MixerBoard.cpp b/src/MixerBoard.cpp
index 54b5f146cc7..7fe81615474 100644
--- a/src/MixerBoard.cpp
+++ b/src/MixerBoard.cpp
@@ -1307,7 +1307,7 @@ void MixerBoard::LoadMusicalInstruments()
wxMemoryDC dc;
for (const auto &data : table) {
- auto bmp = std::make_unique<wxBitmap>(data.bitmap,24);
+ auto bmp = std::make_unique<wxBitmap>(data.bitmap);
dc.SelectObject(*bmp);
AColor::Bevel(dc, false, bev);
mMusicalInstruments.push_back(std::make_unique<MusicalInstrument>(
@@ -0,0 +1,41 @@
From efc11c4ac50ac51cd71d4dcfa84e63b11000c3f5 Mon Sep 17 00:00:00 2001
From: Ian McInerney <ian.s.mcinerney@ieee.org>
Date: Fri, 8 Apr 2022 01:08:12 +0100
Subject: [PATCH] Remove custom languages in wx 3.1.6 and above
Basque was added as a language with identifier "eu" into wx 3.1.6, so
there is no more need to provide custom languages. Additionally, this
struct changed formatting in 3.1.6, meaning it threw a compile error
when included (so it would have to be fixed if still needed).
---
src/AudacityApp.cpp | 8 +++-----
1 file changed, 3 insertions(+), 5 deletions(-)
diff --git a/src/AudacityApp.cpp b/src/AudacityApp.cpp
index d6e2576bf48..e3979249ceb 100644
--- a/src/AudacityApp.cpp
+++ b/src/AudacityApp.cpp
@@ -992,12 +992,10 @@ void AudacityApp::OnTimer(wxTimerEvent& WXUNUSED(event))
#define WL(lang,sublang)
#endif
-#if wxCHECK_VERSION(3, 0, 1)
+#if wxCHECK_VERSION(3, 0, 1) && !wxCHECK_VERSION(3, 1, 6)
wxLanguageInfo userLangs[] =
{
- // Bosnian is defined in wxWidgets already
-// { wxLANGUAGE_USER_DEFINED, wxT("bs"), WL(0, SUBLANG_DEFAULT) wxT("Bosnian"), wxLayout_LeftToRight },
-
+ // Included upstream in version 3.1.6
{ wxLANGUAGE_USER_DEFINED, wxT("eu"), WL(0, SUBLANG_DEFAULT) wxT("Basque"), wxLayout_LeftToRight },
};
#endif
@@ -1332,7 +1330,7 @@ bool AudacityApp::OnInit()
//
// TODO: The whole Language initialization really need to be reworked.
// It's all over the place.
-#if wxCHECK_VERSION(3, 0, 1)
+#if wxCHECK_VERSION(3, 0, 1) && !wxCHECK_VERSION(3, 1, 6)
for (size_t i = 0, cnt = WXSIZEOF(userLangs); i < cnt; i++)
{
wxLocale::AddLanguage(userLangs[i]);