add pygame need for older games newest version from pygame
This commit is contained in:
@@ -0,0 +1,26 @@
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Index: config_unix.py
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===================================================================
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--- config_unix.py (revision 2567)
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+++ config_unix.py (working copy)
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@@ -174,7 +174,7 @@
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for d in DEPS[1:]:
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if not d.found:
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- if not confirm("""
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+ if "-auto" not in sys.argv and not confirm("""
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Warning, some of the pygame dependencies were not found. Pygame can still
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compile and install, but games that depend on those missing dependencies
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will not run. Would you like to continue the configuration?"""):
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Index: config_msys.py
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===================================================================
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--- config_msys.py (revision 2567)
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+++ config_msys.py (working copy)
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@@ -283,7 +283,7 @@
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for d in DEPS[1:]:
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if not d.found:
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- if not confirm("""
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+ if "-auto" not in sys.argv and not confirm("""
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Warning, some of the pygame dependencies were not found. Pygame can still
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compile and install, but games that depend on those missing dependencies
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will not run. Would you like to continue the configuration?"""):
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@@ -0,0 +1,4 @@
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--- pygame-1.9.1release/config_unix.py~ 2009-10-08 14:59:39.000000000 -0500
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+++ pygame-1.9.1release/config_unix.py 2009-10-08 15:00:53.000000000 -0500
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@@ -23,0 +24 @@
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+ return 1
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@@ -0,0 +1,61 @@
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diff --git a/setup.py b/setup.py
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index 45af61f..8ea5de5 100644
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--- a/setup.py
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+++ b/setup.py
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@@ -183,11 +183,11 @@ for f in glob.glob(os.path.join('lib', '*')):
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pygame_data_files.append(f)
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#tests/fixtures
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-add_datafiles(data_files, 'pygame/tests',
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- ['test',
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- [['fixtures',
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- [['xbm_cursors',
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- ['*.xbm']]]]]])
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+#add_datafiles(data_files, 'pygame/tests',
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+# ['test',
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+# [['fixtures',
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+# [['xbm_cursors',
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+# ['*.xbm']]]]]])
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#examples
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add_datafiles(data_files, 'pygame/examples',
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@@ -461,25 +461,25 @@ date_files = [(path, files) for path, files in data_files if files]
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PACKAGEDATA = {
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"cmdclass": cmdclass,
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"packages": ['pygame', 'pygame.gp2x', 'pygame.threads',
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- 'pygame.tests',
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- 'pygame.tests.test_utils',
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- 'pygame.tests.run_tests__tests',
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- 'pygame.tests.run_tests__tests.all_ok',
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- 'pygame.tests.run_tests__tests.failures1',
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- 'pygame.tests.run_tests__tests.incomplete',
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- 'pygame.tests.run_tests__tests.infinite_loop',
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- 'pygame.tests.run_tests__tests.print_stderr',
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- 'pygame.tests.run_tests__tests.print_stdout',
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- 'pygame.tests.run_tests__tests.incomplete_todo',
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- 'pygame.tests.run_tests__tests.exclude',
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- 'pygame.tests.run_tests__tests.timeout',
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- 'pygame.tests.run_tests__tests.everything',
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+# 'pygame.tests',
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+# 'pygame.tests.test_utils',
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+# 'pygame.tests.run_tests__tests',
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+# 'pygame.tests.run_tests__tests.all_ok',
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+# 'pygame.tests.run_tests__tests.failures1',
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+# 'pygame.tests.run_tests__tests.incomplete',
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+# 'pygame.tests.run_tests__tests.infinite_loop',
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+# 'pygame.tests.run_tests__tests.print_stderr',
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+# 'pygame.tests.run_tests__tests.print_stdout',
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+# 'pygame.tests.run_tests__tests.incomplete_todo',
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+# 'pygame.tests.run_tests__tests.exclude',
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+# 'pygame.tests.run_tests__tests.timeout',
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+# 'pygame.tests.run_tests__tests.everything',
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'pygame.docs',
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'pygame.examples'],
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"package_dir": {'pygame': 'lib',
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'pygame.threads': 'lib/threads',
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'pygame.gp2x': 'lib/gp2x',
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- 'pygame.tests': 'test',
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+# 'pygame.tests': 'test',
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'pygame.docs': 'docs',
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'pygame.examples': 'examples'},
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"headers": headers,
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@@ -0,0 +1,26 @@
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diff --git a/config_unix.py b/config_unix.py
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index c888c28..942a750 100644
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--- a/config_unix.py
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+++ b/config_unix.py
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@@ -147,7 +147,7 @@ def main():
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Dependency('JPEG', 'jpeglib.h', 'libjpeg', ['jpeg']),
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Dependency('SCRAP', '', 'libX11', ['X11']),
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Dependency('PORTMIDI', 'portmidi.h', 'libportmidi.so', ['portmidi']),
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- Dependency('PORTTIME', 'porttime.h', 'libporttime.so', ['porttime']),
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+ Dependency('PORTTIME', 'porttime.h', 'libportmidi.so', ['portmidi']),
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#Dependency('GFX', 'SDL_gfxPrimitives.h', 'libSDL_gfx.so', ['SDL_gfx']),
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]
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if not DEPS[0].found:
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diff --git a/Setup.in b/Setup.in
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index 4bb6c1c..c90174f 100644
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--- a/Setup.in
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+++ b/Setup.in
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@@ -16,7 +16,7 @@ PNG = -lpng
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JPEG = -ljpeg
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SCRAP = -lX11
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PORTMIDI = -lportmidi
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-PORTTIME = -lporttime
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+PORTTIME =
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#--EndConfig
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#DEBUG = -C-W -C-Wall
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@@ -0,0 +1,165 @@
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diff --git a/Setup.in b/Setup.in
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index c90174f..2ad0252 100644
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--- a/Setup.in
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+++ b/Setup.in
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@@ -34,7 +34,7 @@ _numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG)
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_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
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movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
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scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
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-_camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG)
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+_camera src/_camera.c src/camera_v4l2.c $(SDL) $(DEBUG)
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pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
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GFX = src/SDL_gfx/SDL_gfxPrimitives.c
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diff --git a/src/_camera.c b/src/_camera.c
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index d25cf63..f354fab 100644
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--- a/src/_camera.c
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+++ b/src/_camera.c
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@@ -22,7 +22,7 @@
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* Author: Nirav Patel
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*
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* This module allows for use of v4l2 webcams in pygame. The code is written
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- * such that adding support for v4l or vfw cameras should be possible without
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+ * such that adding support for vfw cameras should be possible without
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* much modification of existing functions. v4l2 functions are kept seperate
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* from functions available to pygame users and generic functions like
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* colorspace conversion.
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@@ -160,20 +160,8 @@ PyObject* camera_start (PyCameraObject* self)
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{
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#if defined(__unix__)
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if (v4l2_open_device(self) == 0) {
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- if (v4l_open_device(self) == 0) {
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- v4l2_close_device(self);
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- return NULL;
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- } else {
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- self->camera_type = CAM_V4L;
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- if (v4l_init_device(self) == 0) {
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- v4l2_close_device(self);
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- return NULL;
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- }
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- if (v4l_start_capturing(self) == 0) {
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- v4l2_close_device(self);
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- return NULL;
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- }
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- }
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+ v4l2_close_device(self);
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+ return NULL;
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} else {
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self->camera_type = CAM_V4L2;
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if (v4l2_init_device(self) == 0) {
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diff --git a/src/camera.h b/src/camera.h
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index 921ad96..f528ad8 100644
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--- a/src/camera.h
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+++ b/src/camera.h
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@@ -39,7 +39,6 @@
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#include <asm/types.h> /* for videodev2.h */
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- #include <linux/videodev.h>
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#include <linux/videodev2.h>
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#endif
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@@ -51,7 +50,7 @@
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#define RGB_OUT 1
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#define YUV_OUT 2
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#define HSV_OUT 4
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-#define CAM_V4L 1
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+#define CAM_V4L 1 /* deprecated. the incomplete support in pygame was removed */
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#define CAM_V4L2 2
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struct buffer
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@@ -111,8 +110,4 @@ int v4l2_init_device (PyCameraObject* self);
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int v4l2_close_device (PyCameraObject* self);
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int v4l2_open_device (PyCameraObject* self);
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-/* internal functions specific to v4l */
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-int v4l_open_device (PyCameraObject* self);
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-int v4l_init_device(PyCameraObject* self);
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-int v4l_start_capturing(PyCameraObject* self);
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#endif
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diff --git a/src/camera_v4l.c b/src/camera_v4l.c
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index 674bfc6..e69de29 100644
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--- a/src/camera_v4l.c
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+++ b/src/camera_v4l.c
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@@ -1,81 +0,0 @@
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-/*
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- pygame - Python Game Library
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-
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- This library is free software; you can redistribute it and/or
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- modify it under the terms of the GNU Library General Public
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- License as published by the Free Software Foundation; either
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- version 2 of the License, or (at your option) any later version.
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-
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- This library is distributed in the hope that it will be useful,
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- but WITHOUT ANY WARRANTY; without even the implied warranty of
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- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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- Library General Public License for more details.
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-
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- You should have received a copy of the GNU Library General Public
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- License along with this library; if not, write to the Free
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- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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-
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-*/
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-#if defined(__unix__)
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-#include "camera.h"
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-
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-/*
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- * V4L functions
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- */
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-
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-int v4l_open_device (PyCameraObject* self)
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-{
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- struct stat st;
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- struct video_capability cap;
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- struct video_mbuf buf;
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-
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- if (-1 == stat (self->device_name, &st)) {
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- PyErr_Format(PyExc_SystemError, "Cannot identify '%s': %d, %s",
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- self->device_name, errno, strerror (errno));
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- return 0;
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- }
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-
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- if (!S_ISCHR (st.st_mode)) {
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- PyErr_Format(PyExc_SystemError, "%s is no device",self->device_name);
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- return 0;
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- }
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-
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- self->fd = open (self->device_name, O_RDWR /* required | O_NONBLOCK */, 0);
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-
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- if (-1 == self->fd) {
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- PyErr_Format(PyExc_SystemError, "Cannot open '%s': %d, %s",
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- self->device_name, errno, strerror (errno));
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- return 0;
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- }
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-
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- if(ioctl(self->fd, VIDIOCGCAP, cap) == -1) {
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- PyErr_Format(PyExc_SystemError, "%s is not a V4L device",
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- self->device_name);
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- return 0;
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- }
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-
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- if(!(cap.type & VID_TYPE_CAPTURE)) {
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- PyErr_Format(PyExc_SystemError, "%s is not a video capture device",
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- self->device_name);
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- return 0;
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- }
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-
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- if( ioctl(self->fd , VIDIOCGMBUF , buf ) == -1 ) {
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- PyErr_Format(PyExc_SystemError, "%s does not support streaming i/o",
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- self->device_name);
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- return 0;
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- }
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-
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- return 1;
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-}
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-
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-int v4l_init_device(PyCameraObject* self)
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-{
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- return 0;
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-}
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-
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-int v4l_start_capturing(PyCameraObject* self)
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-{
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- return 0;
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-}
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-#endif
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Block a user