diff --git a/licenses/Smokin-Guns-1.0 b/licenses/Smokin-Guns-1.0 new file mode 100644 index 00000000..886530f4 --- /dev/null +++ b/licenses/Smokin-Guns-1.0 @@ -0,0 +1,63 @@ ++===============================================================+ +Smokin' Guns LICENSE v1.0 +http://www.smokin-guns.net/ ++===============================================================+ + +All files herein excluding binary executables for the game engine +are provided to you with the following requirements: + +* All content, unless explicitly stated by official or bundled + documentation is to be only distributed with the project. + +* No file may be relicensed unless described in documentation + as being under an OSI-approved license that allows such + relicensing. [1] + +* You may not incur costs for users downloading this package. + +* You may only incur a fee of media cost for burned copies and + respective shipping cost. + +* You have no right to reverse engineer, copy, disassemble or + modify bsp files. [2] + +* You have the right to copy, use, modify, distribute, and add + to the engine code as long as you respect the terms of the GPL + v2. [3] + +* The bundled installer and zip files will have their md5 + checksum published on the official website to protect users + from repackaged versions. + +* Do not redistribute any file separate unless there is explicit + instruction that says you may do so. + +* The official files may be hosted on internet servers but may + not be tampered with, and must match the md5 checksum. Please + contribute if you want to add features. + +Copyright Attribution: +(c) 1999-2005 Id Software +(c) 2000-2003 Iron Claw Interactive +(c) 2005-2009 Smokin' Guns Productions + ++===============================================================+ +[1] Public Domain, MIT, BSD typically do, while copyleft (GPL) + does not. + +[2] Some items may have corresponding .map files available for + use with a level editor such as Radiant, but each file + released will have its own accompanying restrictions as + decided by the author. Creative Commons by-nc-sa applies to + most but not all raw artwork, so be careful with assuming + what files are licensed with. + +[3] Engine source is available at: + http://www.sourceforge.net/projects/smokinguns on SVN. + +[4] Windows build uses custom replacement files to avoid bugs + introduced by OpenAL sound API merge and new file handling + method. These files are available in a zip file on + SourceForge or may be sent by request (sparcdr@users.sf.net). + Linux/UNIX uses revision 38 only and should not need further + fixes. \ No newline at end of file